<?xml version="1.0" encoding="utf-8"?>
<Manual>
  <OTHERDATA NAME="Magic 3D Easy View">
    <INTRODUCTION PARAGRAPH1="Welcome to the Magic 3D Easy View tutorials. These tutorials will guide you through the use of the Magic 3D Easy View software. The software can be used as a stand-alone visualizer with a DMX desk (if a compatible interface is connected) or can be used with all our programming software packages. "
                  PARAGRAPH2="The speed of the tutorials can be changed by selecting the arrows at the bottom right. Use the thumbnails on the right to skip through a tutorial. These functions are here to help you navigate through the tutorial at your own pace. "
                  PARAGRAPH3="If you are using the software with Easy Stand Alone or Sunlite Suite 1, you should view the old interface topics. If you are using the software with Sunlite Suite 2 or Easy Stand Alone Pro, you should view the new interface topics. Hover over the left of the screen to reveal the menu and begin exploring the 3D software!" />
  </OTHERDATA>

  <DOWNLOADS NAME="Downloads">
    <DOWNLOAD DATE="06/2010" FILE="Stand Alone Tutorials"
              PATH="mevTutorials.zip" />
  </DOWNLOADS>

  <HEADING NAME="Before we start">
    <TUTORIAL NAME="Introduction" PATH="videos/en/introduction.mp4"
              SOUND="audio/en/intro0.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/intro1.jpg"
             INSTRUCTION="Welcome to the Magic 3D Easy View tutorials. The aim of this set of tutorials is to help you to quickly get familiar with your Magic 3D Easy View package"
             SOUND="audio/en/intro1.mp3" />

      <POINT FRAME="13" ICON="thumbnails/en/intro2.jpg"
             INSTRUCTION="If you wish to use this software to view your lighting programming with any of the Sunlite software packages, please refer to the respective tutorials"
             SOUND="audio/en/intro2.mp3" />

      <POINT FRAME="23" ICON="thumbnails/en/intro3.jpg"
             INSTRUCTION="You will need package with a DMX interface"
             SOUND="audio/en/intro3.mp3" />

      <POINT FRAME="27" ICON="thumbnails/en/intro4.jpg"
             INSTRUCTION="A PC or laptop computer running Microsoft Windows XP, Vista or Severn"
             SOUND="audio/en/intro4.mp3" />

      <POINT FRAME="34" ICON="thumbnails/en/intro5.jpg"
             INSTRUCTION="If you have an internet connection, we advise that you visit our website at www.nicolaudie.com and download the latest copy of the Magic 3D Easy View software"
             SOUND="audio/en/intro5.mp3" />

      <POINT FRAME="47" ICON="thumbnails/en/intro6.jpg"
             INSTRUCTION="and remember..never connect your interface to your computer until the software has been installed, otherwise Windows may try to choose a driver for you!"
             SOUND="audio/en/intro6.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Software &amp; Hardware Installation"
              PATH="videos/en/softwareInstallation.mp4"
              SOUND="audio/en/softwareInstallation0.mp3">
      <POINT FRAME="3" ICON="thumbnails/en/softwareInstallation1.jpg"
             INSTRUCTION="You must install the software first, then install the hardware second"
             SOUND="audio/en/softwareInstallation1.mp3" />

      <POINT FRAME="8" ICON="thumbnails/en/softwareInstallation2.jpg"
             INSTRUCTION="Insert the Magic 3D Easy View installation CD into the CD drive of the computer.  Wait for the software installation to begin automatically. If you've downloaded the software from our website, double click the setup icon"
             SOUND="audio/en/softwareInstallation2.mp3" />

      <POINT FRAME="25" ICON="thumbnails/en/softwareInstallation3.jpg"
             INSTRUCTION="Follow the on-screen instructions to install the software"
             SOUND="audio/en/softwareInstallation3.mp3" />

      <POINT FRAME="41" ICON="thumbnails/en/softwareInstallation4.jpg"
             INSTRUCTION="You may also need to install directx"
             SOUND="audio/en/softwareInstallation4.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Connecting your DMX Devices"
              PATH="videos/en/interface.mp4"
              SOUND="audio/en/connectingDevices0.mp3">
      <POINT FRAME="4" ICON="thumbnails/en/connectingDevices1.jpg"
             INSTRUCTION="Connect the Male (3/5 pins) end of the XLR cable into your DMX desk"
             SOUND="audio/en/connectingDevices1.mp3" />

      <POINT FRAME="9" ICON="thumbnails/en/connectingDevices2.jpg"
             INSTRUCTION="Connect the female (3/5 holes) end of the XLR into the DMX interface"
             SOUND="audio/en/connectingDevices2.mp3" />

      <POINT FRAME="14" ICON="thumbnails/en/connectingDevices3.jpg"
             INSTRUCTION="Connect your interface to your computer if you have not done already"
             SOUND="audio/en/connectingDevices3.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Fixture Profiles" PATH="videos/en/fixtureProfiles.mp4"
              SOUND="audio/en/fixtureProfiles0.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/fixtureProfiles1.jpg"
             INSTRUCTION="Before we even open Magic 3D Easy View, it is very important to understand what a fixture profile is"
             SOUND="audio/en/fixtureProfiles1.mp3" />

      <POINT FRAME="10" ICON="thumbnails/en/fixtureProfiles2.jpg"
             INSTRUCTION="All of the attributes of a DMX device are saved in a special file called the “Fixture Profile” or .SSL file"
             SOUND="audio/en/fixtureProfiles2.mp3" />

      <POINT FRAME="20" ICON="thumbnails/en/fixtureProfiles3.jpg"
             INSTRUCTION="The more accurate the fixture profile, the easier it will be to program your lighting with Easy View"
             SOUND="audio/en/fixtureProfiles3.mp3" />

      <POINT FRAME="28" ICON="thumbnails/en/fixtureProfiles4.jpg"
             INSTRUCTION="Let's say you need to get from London to Paris, you have the car, but your map is not QUITE correct. You might get there, but not the best and most efficient way"
             SOUND="audio/en/fixtureProfiles4.mp3" />

      <POINT FRAME="40" ICON="thumbnails/en/fixtureProfiles5.jpg"
             INSTRUCTION="If you have an incomplete fixture profile, Easy View will not understand the lights you want to control and therefore make it very difficult for you to program your lighting fixtures"
             SOUND="audio/en/fixtureProfiles5.mp3" />

      <POINT FRAME="52" ICON="thumbnails/en/fixtureProfiles6.jpg"
             INSTRUCTION="We have a profile for almost every fixture on the market. We also have a piece of software called &quot;Scan Library&quot; where profiles can be created and edited"
             SOUND="audio/en/fixtureProfiles6.mp3" />

      <POINT FRAME="66" ICON="thumbnails/en/fixtureProfiles7.jpg"
             INSTRUCTION="For more details on how to make Scanlibrary profiles, see the Scan Library manual or have a read of Words of Wisdom TIP 5 at dmxsoft.com"
             SOUND="audio/en/fixtureProfiles7.mp3" />
    </TUTORIAL>
  </HEADING>

  <HEADING NAME="Building Your Show (old GUI)">
    <TUTORIAL NAME="Starting Magic 3D Easy View"
              PATH="videos/en/startingEasyView.mp4"
              SOUND="audio/en/startingEasyView0.mp3">
      <POINT FRAME="3" ICON="thumbnails/en/startingEasyView1.jpg"
             INSTRUCTION="Make sure your USB interface is connected to the computer before starting Magic 3D Easy View. If you are using Easy View with one of the Sunlite control software package, skip to the &quot;User Mode&quot; tutorial"
             SOUND="audio/en/startingEasyView1.mp3" />

      <POINT FRAME="10" ICON="thumbnails/en/startingEasyView2.jpg"
             INSTRUCTION="When you first start the software, you will see this window"
             SOUND="audio/en/startingEasyView2.mp3" />

      <POINT FRAME="15" ICON="thumbnails/en/startingEasyView3.jpg"
             INSTRUCTION="We can start the software in DEMO mode with the advanced features and input disabled"
             SOUND="audio/en/startingEasyView3.mp3" />

      <POINT FRAME="21" ICON="thumbnails/en/startingEasyView4.jpg"
             INSTRUCTION="We can choose to use a USB-DMX interface"
             SOUND="audio/en/startingEasyView4.mp3" />

      <POINT FRAME="26" ICON="thumbnails/en/startingEasyView5.jpg"
             INSTRUCTION="Or we can choose from a list of other protocols"
             SOUND="audio/en/startingEasyView5.mp3" />

      <POINT FRAME="30" ICON="thumbnails/en/startingEasyView6.jpg"
             INSTRUCTION="Easy View supports up to 4 DMX universes. We first need to patch each universe to an input device. Click here to open up the &quot;Universes Patch&quot; window"
             SOUND="audio/en/startingEasyView6.mp3" />

      <POINT FRAME="43" ICON="thumbnails/en/startingEasyView7.jpg"
             INSTRUCTION="By default the first universe is patched to our USB-DMX interface"
             SOUND="audio/en/startingEasyView7.mp3" />

      <POINT FRAME="49" ICON="thumbnails/en/startingEasyView8.jpg"
             INSTRUCTION="If you have more than 1 USB interface connected, click here to select the interface you wish to use with the selected DMX universe"
             SOUND="audio/en/startingEasyView8.mp3" />

      <POINT FRAME="58" ICON="thumbnails/en/startingEasyView9.jpg"
             INSTRUCTION="We can disable the universe here..."
             SOUND="audio/en/startingEasyView9.mp3" />

      <POINT FRAME="63" ICON="thumbnails/en/startingEasyView10.jpg"
             INSTRUCTION="Or we can choose a different DMX protocol here"
             SOUND="audio/en/startingEasyView10.mp3" />

      <POINT FRAME="71" ICON="thumbnails/en/startingEasyView11.jpg"
             INSTRUCTION="Note that the USB-DMX interfaces work as a software key. You will need a USB interface connected to your computer to use the other protocols, even if your do not intend to use your USB interface as an input device"
             SOUND="audio/en/startingEasyView11.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Patching Fixtures"
              PATH="videos/en/patchingFixturesOld.mp4"
              SOUND="audio/en/patchingFixtures0.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/patchingFixtures1.jpg"
             INSTRUCTION="We first need to tell the software which fixtures it will be controlling"
             SOUND="audio/en/patchingFixtures1.mp3" />

      <POINT FRAME="7" ICON="thumbnails/en/patchingFixtures2.jpg"
             INSTRUCTION="Click here to add a fixture"
             SOUND="audio/en/patchingFixtures2.mp3" />

      <POINT FRAME="10" ICON="thumbnails/en/patchingFixtures3.jpg"
             INSTRUCTION="Let's patch 16 generic Moving Heads"
             SOUND="audio/en/patchingFixtures3.mp3" />

      <POINT FRAME="14" ICON="thumbnails/en/patchingFixtures4.jpg"
             INSTRUCTION="To Patch a fixture, select the fixture, then either drag it onto the DMX universe...or select the start channel and number of fixtures, then click “patch”"
             SOUND="audio/en/patchingFixtures4.mp3" />

      <POINT FRAME="35" ICON="thumbnails/en/patchingFixtures5.jpg"
             INSTRUCTION="You can copy, paste, duplicate, rename and delete fixtures here"
             SOUND="audio/en/patchingFixtures5.mp3" />

      <POINT FRAME="42" ICON="thumbnails/en/patchingFixtures6.jpg"
             INSTRUCTION="If you are using more than one DMX interface, click here to view multiple universes"
             SOUND="audio/en/patchingFixtures6.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Modo de Usuario" PATH="videos/en/UserModeOld.mp4"
              SOUND="audio/en/41titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/UserMode1.jpg"
             INSTRUCTION="En el Modo de Usuario, usted tiene varias opciones de interpretación, dependiendo en su tarjeta de gráficas y de la velocidad de su computadora"
             SOUND="audio/en/41point1en.mp3" />

      <POINT FRAME="21" ICON="thumbnails/en/UserMode2.jpg"
             INSTRUCTION="Usted puede configurar atajos aquí para navegar mas rápido al rededor de la interface "
             SOUND="audio/en/41point2en.mp3" />

      <POINT FRAME="28" ICON="thumbnails/en/UserMode3.jpg"
             INSTRUCTION="Presione el botón izquierdo de su ratón para hacer pan y tilt al rededor de su escenario"
             SOUND="audio/en/41point3en.mp3" />

      <POINT FRAME="36" ICON="thumbnails/en/UserMode4.jpg"
             INSTRUCTION="Presione el botón derecho del ratón para mover su escenario "
             SOUND="audio/en/41point4en.mp3" />

      <POINT FRAME="42" ICON="thumbnails/en/UserMode5.jpg"
             INSTRUCTION="Use la rueda desplazadora para hacer zoom hacia adentro o afuera "
             SOUND="audio/en/41point5en.mp3" />

      <POINT FRAME="47" ICON="thumbnails/en/UserMode6.jpg"
             INSTRUCTION="Usted puede cambiar la intensidad de la iluminación y rayo de luz del ambiente aquí"
             SOUND="audio/en/41point6en.mp3" />

      <POINT FRAME="60" ICON="thumbnails/en/UserMode7.jpg"
             INSTRUCTION="Los números de 1 al5 cambian la vista, otros ángulos de vista se pueden configurar bajo el tabulador de &quot;Cámara&quot; incluyendo auto rotación  "
             SOUND="audio/en/41point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Crear un Escenario Nuevo"
              PATH="videos/en/CreatingANewStageOld.mp4"
              SOUND="audio/en/42titleen.mp3">
      <POINT FRAME="3" ICON="thumbnails/en/CreatingANewStage1.jpg"
             INSTRUCTION="Seleccione &quot;Nuevo&quot; para crear un escenario nuevo, sus luminarias serán parcheadas automáticamente "
             SOUND="audio/en/42point1en.mp3" />

      <POINT FRAME="17" ICON="thumbnails/en/CreatingANewStage2.jpg"
             INSTRUCTION="Haga clic aquí para cambiar el tamaño del escenario "
             SOUND="audio/en/42point2en.mp3" />

      <POINT FRAME="27" ICON="thumbnails/en/CreatingANewStage3.jpg"
             INSTRUCTION="Las paredes pueden ser agregadas aquí y las texturas se pueden aplicar  "
             SOUND="audio/en/42point3en.mp3" />

      <POINT FRAME="75" ICON="thumbnails/en/CreatingANewStage4.jpg"
             INSTRUCTION="Una vez que usted esté contento con la configuración de su escenario, haga clic en &quot;Modo de Construcción&quot; para empezar a arreglar sus luminarias e insertar objetos  "
             SOUND="audio/en/42point4en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Organizar Luminarias"
              PATH="videos/en/ArrangingFixturesOld.mp4"
              SOUND="audio/en/43titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/ArrangingFixtures3D1.jpg"
             INSTRUCTION="Para mover sus luminarias alrededor del escenario 3D, puede arrastrar las luminarias con el ratón o seleccionar las coordenadas X,Y,Z "
             SOUND="audio/en/43point1en.mp3" />

      <POINT FRAME="30" ICON="thumbnails/en/ArrangingFixtures3D2.jpg"
             INSTRUCTION="Para mover mas de una luminaria a la vez presione la tecla &quot;ctrl&quot; o seleccione las luminarias bajo el tabulador &quot;Luminarias&quot;"
             SOUND="audio/en/43point2en.mp3" />

      <POINT FRAME="58" ICON="thumbnails/en/ArrangingFixtures3D3.jpg"
             INSTRUCTION="Aquí también puede invertir los valores de Pan/Tilt de una luminaria y también le puede agregar escarcha  "
             SOUND="audio/en/43point3en.mp3" />

      <POINT FRAME="73" ICON="thumbnails/en/ArrangingFixtures3D4.jpg"
             INSTRUCTION="Usted puede seleccionar un color aquí para omitir la configuración de color proveniente del software. Esto es muy útil cuando se trata con PAR cans "
             SOUND="audio/en/43point4en.mp3" />

      <POINT FRAME="90" ICON="thumbnails/en/ArrangingFixtures3D5.jpg"
             INSTRUCTION="Las luminarias pueden ser rotadas aquí "
             SOUND="audio/en/43point5en.mp3" />

      <POINT FRAME="104" ICON="thumbnails/en/ArrangingFixtures3D6.jpg"
             INSTRUCTION="Para arreglar sus luminarias con una figura en particular, use el wizard de posiciones "
             SOUND="audio/en/43point6en.mp3" />

      <POINT FRAME="121" ICON="thumbnails/en/ArrangingFixtures3D7.jpg"
             INSTRUCTION="Haga clic aquí para ver sus luminarias en vista 2D, las propiedades y las perspectivas para la vista previa pueden ser cambiadas aquí"
             SOUND="audio/en/43point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Agregar Objetos" PATH="videos/en/AddingObjectsOld.mp4"
              SOUND="audio/en/44titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/AddingObjects1.jpg"
             INSTRUCTION="Haga clic aquí para agregar un objeto "
             SOUND="audio/en/44point1en.mp3" />

      <POINT FRAME="22" ICON="thumbnails/en/AddingObjects2.jpg"
             INSTRUCTION="Aquí podemos observar el tamaño del archivo del objeto. Los objetos son cargados directamente en la memoria principal de manera que mientras mas objetos usted tenga más lenta trabajará su maquina "
             SOUND="audio/en/44point2en.mp3" />

      <POINT FRAME="34" ICON="thumbnails/en/AddingObjects3.jpg"
             INSTRUCTION="Mueva sus objetos en la misma dirección que sus luminarias "
             SOUND="audio/en/44point3en.mp3" />

      <POINT FRAME="52" ICON="thumbnails/en/AddingObjects4.jpg"
             INSTRUCTION="Cambie el tamaño y el color de su objeto aquí"
             SOUND="audio/en/44point4en.mp3" />

      <POINT FRAME="77" ICON="thumbnails/en/AddingObjects5.jpg"
             INSTRUCTION="Haga clic aquí para duplicar un objeto "
             SOUND="audio/en/44point5en.mp3" />

      <POINT FRAME="92" ICON="thumbnails/en/AddingObjects6.jpg"
             INSTRUCTION="Use el editor de objetos sencillo para crear sus propios objetos"
             SOUND="audio/en/44point6en.mp3" />

      <POINT FRAME="107" ICON="thumbnails/en/AddingObjects7.jpg"
             INSTRUCTION="Si usted está familiarizado con una pieza avanzada de un software de creación de objetos 3D, usted puede importar archivos .3DS o .DXF aquí"
             SOUND="audio/en/44point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Trabajar con Capas"
              PATH="videos/en/WorkingWithFixturesOld.mp4"
              SOUND="audio/en/45titleen.mp3">
      <POINT FRAME="3" ICON="thumbnails/en/WorkingWithLayers1.jpg"
             INSTRUCTION="A menudo es muy útil agrupar objetos familiares juntos para ayudar a acelerar el proceso de construcción"
             SOUND="audio/en/45point1en.mp3" />

      <POINT FRAME="11" ICON="thumbnails/en/WorkingWithLayers2.jpg"
             INSTRUCTION="Usted puede crear carpetas para agrupar sus objetos juntos "
             SOUND="audio/en/45point2en.mp3" />

      <POINT FRAME="26" ICON="thumbnails/en/WorkingWithLayers3.jpg"
             INSTRUCTION="Sus luminarias están agrupadas de acuerdo al tipo de luminaria de manera predeterminada "
             SOUND="audio/en/45point3en.mp3" />

      <POINT FRAME="34" ICON="thumbnails/en/WorkingWithLayers4.jpg"
             INSTRUCTION="Usted también puede arreglar sus objetos y luminarias en capas "
             SOUND="audio/en/45point4en.mp3" />

      <POINT FRAME="40" ICON="thumbnails/en/WorkingWithLayers5.jpg"
             INSTRUCTION="Oculte y bloquee las capas aquí"
             SOUND="audio/en/45point5en.mp3" />

      <POINT FRAME="44" ICON="thumbnails/en/WorkingWithLayers6.jpg"
             INSTRUCTION="Usted puede conectar todos los objetos juntos dentro de una capa aquí, esto es útil si usted desea rotar todos los objetos alrededor de un punto central  "
             SOUND="audio/en/45point6en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Director de Reportes"
              PATH="videos/en/ReportsManagementOld.mp4"
              SOUND="audio/en/46titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/ReportsManagement1.jpg"
             INSTRUCTION="El director de reportes solo está disponible cuando se está usando Easy Stand Alone con una interface Sunlite First Class. Haga clic acá para iniciar el Director de Reportes "
             SOUND="audio/en/46point1en.mp3" />

      <POINT FRAME="13" ICON="thumbnails/en/ReportsManagement2.jpg"
             INSTRUCTION="Hacer clic aquí para mostrar las diferentes capas "
             SOUND="audio/en/46point2en.mp3" />

      <POINT FRAME="25" ICON="thumbnails/en/ReportsManagement3.jpg"
             INSTRUCTION="Aquí podemos cambiar la vista "
             SOUND="audio/en/46point3en.mp3" />

      <POINT FRAME="32" ICON="thumbnails/en/ReportsManagement4.jpg"
             INSTRUCTION="Demuestre el índice de luminaria haciendo clic aquí"
             SOUND="audio/en/46point4en.mp3" />

      <POINT FRAME="42" ICON="thumbnails/en/ReportsManagement5.jpg"
             INSTRUCTION="Agregue notas a la luminaria aquí "
             SOUND="audio/en/46point5en.mp3" />

      <POINT FRAME="52" ICON="thumbnails/en/ReportsManagement6.jpg"
             INSTRUCTION="Calcule dimensiones automáticamente "
             SOUND="audio/en/46point6en.mp3" />

      <POINT FRAME="79" ICON="thumbnails/en/ReportsManagement7.jpg"
             INSTRUCTION="Imprima la lista de sus luminarias y dispositivas aquí"
             SOUND="audio/en/46point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Video Grabador" PATH="videos/en/RecordingVideoOld.mp4"
              SOUND="audio/en/47titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/RecordingVideo1.jpg"
             INSTRUCTION="El grabador de película solo está disponible cuando está utilizando Easy Stand Alone con una interface Sunlite First Class. Haga clic aquí para abrir el grabador de película "
             SOUND="audio/en/47point1en.mp3" />

      <POINT FRAME="13" ICON="thumbnails/en/RecordingVideo2.jpg"
             INSTRUCTION="Agregue las posiciones de su cámara aquí y seleccione un tiempo de espera y de desvanecimiento  "
             SOUND="audio/en/47point2en.mp3" />

      <POINT FRAME="44" ICON="thumbnails/en/RecordingVideo3.jpg"
             INSTRUCTION="Haga clic en play para observar previamente el movimiento de su cámara "
             SOUND="audio/en/47point3en.mp3" />

      <POINT FRAME="59" ICON="thumbnails/en/RecordingVideo4.jpg"
             INSTRUCTION="Seleccione el archivo de destino "
             SOUND="audio/en/47point4en.mp3" />

      <POINT FRAME="69" ICON="thumbnails/en/RecordingVideo5.jpg"
             INSTRUCTION="Luego, configure la calidad de compresión, las opciones de compresión aquí dependen de los codecs de video que tenga instalados en su computadora "
             SOUND="audio/en/47point5en.mp3" />

      <POINT FRAME="82" ICON="thumbnails/en/RecordingVideo6.jpg"
             INSTRUCTION="Haga clic en record" SOUND="audio/en/47point6en.mp3" />

      <POINT FRAME="86" ICON="thumbnails/en/RecordingVideo7.jpg"
             INSTRUCTION="Vea su video previamente aquí "
             SOUND="audio/en/47point7en.mp3" />
    </TUTORIAL>
  </HEADING>

  <HEADING NAME="Building Your Show (new GUI)">
    <TUTORIAL NAME="Starting Magic 3D Easy View"
              PATH="videos/en/startingEasyView.mp4"
              SOUND="audio/en/startingEasyView0.mp3">
      <POINT FRAME="3" ICON="thumbnails/en/startingEasyView1.jpg"
             INSTRUCTION="Make sure your USB interface is connected to the computer before starting Magic 3D Easy View. If you are using Easy View with one of the Sunlite control software package, skip to the &quot;User Mode&quot; tutorial"
             SOUND="audio/en/startingEasyView1.mp3" />

      <POINT FRAME="10" ICON="thumbnails/en/startingEasyView2.jpg"
             INSTRUCTION="When you first start the software, you will see this window"
             SOUND="audio/en/startingEasyView2.mp3" />

      <POINT FRAME="15" ICON="thumbnails/en/startingEasyView3.jpg"
             INSTRUCTION="We can start the software in DEMO mode with the advanced features and input disabled"
             SOUND="audio/en/startingEasyView3.mp3" />

      <POINT FRAME="21" ICON="thumbnails/en/startingEasyView4.jpg"
             INSTRUCTION="We can choose to use a USB-DMX interface"
             SOUND="audio/en/startingEasyView4.mp3" />

      <POINT FRAME="26" ICON="thumbnails/en/startingEasyView5.jpg"
             INSTRUCTION="Or we can choose from a list of other protocols"
             SOUND="audio/en/startingEasyView5.mp3" />

      <POINT FRAME="30" ICON="thumbnails/en/startingEasyView6.jpg"
             INSTRUCTION="Easy View supports up to 4 DMX universes. We first need to patch each universe to an input device. Click here to open up the &quot;Universes Patch&quot; window"
             SOUND="audio/en/startingEasyView6.mp3" />

      <POINT FRAME="43" ICON="thumbnails/en/startingEasyView7.jpg"
             INSTRUCTION="By default the first universe is patched to our USB-DMX interface"
             SOUND="audio/en/startingEasyView7.mp3" />

      <POINT FRAME="49" ICON="thumbnails/en/startingEasyView8.jpg"
             INSTRUCTION="If you have more than 1 USB interface connected, click here to select the interface you wish to use with the selected DMX universe"
             SOUND="audio/en/startingEasyView8.mp3" />

      <POINT FRAME="58" ICON="thumbnails/en/startingEasyView9.jpg"
             INSTRUCTION="We can disable the universe here..."
             SOUND="audio/en/startingEasyView9.mp3" />

      <POINT FRAME="63" ICON="thumbnails/en/startingEasyView10.jpg"
             INSTRUCTION="Or we can choose a different DMX protocol here"
             SOUND="audio/en/startingEasyView10.mp3" />

      <POINT FRAME="71" ICON="thumbnails/en/startingEasyView11.jpg"
             INSTRUCTION="Note that the USB-DMX interfaces work as a software key. You will need a USB interface connected to your computer to use the other protocols, even if your do not intend to use your USB interface as an input device"
             SOUND="audio/en/startingEasyView11.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Patching Fixtures" PATH="videos/en/patchingFixtures.mp4"
              SOUND="audio/en/patchingFixtures0.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/patchingFixtures1.jpg"
             INSTRUCTION="We first need to tell the software which fixtures it will be controlling"
             SOUND="audio/en/patchingFixtures1.mp3" />

      <POINT FRAME="7" ICON="thumbnails/en/patchingFixtures2.jpg"
             INSTRUCTION="Click here to add a fixture"
             SOUND="audio/en/patchingFixtures2.mp3" />

      <POINT FRAME="10" ICON="thumbnails/en/patchingFixtures3.jpg"
             INSTRUCTION="Let's patch 16 generic Moving Heads"
             SOUND="audio/en/patchingFixtures3.mp3" />

      <POINT FRAME="14" ICON="thumbnails/en/patchingFixtures4.jpg"
             INSTRUCTION="To Patch a fixture, select the fixture, then either drag it onto the DMX universe...or select the start channel and number of fixtures, then click “patch”"
             SOUND="audio/en/patchingFixtures4.mp3" />

      <POINT FRAME="35" ICON="thumbnails/en/patchingFixtures5.jpg"
             INSTRUCTION="You can copy, paste, duplicate, rename and delete fixtures here"
             SOUND="audio/en/patchingFixtures5.mp3" />

      <POINT FRAME="43" ICON="thumbnails/en/patchingFixtures6.jpg"
             INSTRUCTION="If you are using more than one DMX interface, click here to view multiple universes"
             SOUND="audio/en/patchingFixtures6.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Modo de Usuario" PATH="videos/en/UserMode.mp4"
              SOUND="audio/en/41titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/UserMode1.jpg"
             INSTRUCTION="En el Modo de Usuario, usted tiene varias opciones de interpretación, dependiendo en su tarjeta de gráficas y de la velocidad de su computadora"
             SOUND="audio/en/41point1en.mp3" />

      <POINT FRAME="21" ICON="thumbnails/en/UserMode2.jpg"
             INSTRUCTION="Usted puede configurar atajos aquí para navegar mas rápido al rededor de la interface "
             SOUND="audio/en/41point2en.mp3" />

      <POINT FRAME="28" ICON="thumbnails/en/UserMode3.jpg"
             INSTRUCTION="Presione el botón izquierdo de su ratón para hacer pan y tilt al rededor de su escenario"
             SOUND="audio/en/41point3en.mp3" />

      <POINT FRAME="36" ICON="thumbnails/en/UserMode4.jpg"
             INSTRUCTION="Presione el botón derecho del ratón para mover su escenario "
             SOUND="audio/en/41point4en.mp3" />

      <POINT FRAME="42" ICON="thumbnails/en/UserMode5.jpg"
             INSTRUCTION="Use la rueda desplazadora para hacer zoom hacia adentro o afuera "
             SOUND="audio/en/41point5en.mp3" />

      <POINT FRAME="47" ICON="thumbnails/en/UserMode6.jpg"
             INSTRUCTION="Usted puede cambiar la intensidad de la iluminación y rayo de luz del ambiente aquí"
             SOUND="audio/en/41point6en.mp3" />

      <POINT FRAME="60" ICON="thumbnails/en/UserMode7.jpg"
             INSTRUCTION="Los números de 1 al5 cambian la vista, otros ángulos de vista se pueden configurar bajo el tabulador de &quot;Cámara&quot; incluyendo auto rotación  "
             SOUND="audio/en/41point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Crear un Escenario Nuevo"
              PATH="videos/en/CreatingANewStage.mp4"
              SOUND="audio/en/42titleen.mp3">
      <POINT FRAME="3" ICON="thumbnails/en/CreatingANewStage1.jpg"
             INSTRUCTION="Seleccione &quot;Nuevo&quot; para crear un escenario nuevo, sus luminarias serán parcheadas automáticamente "
             SOUND="audio/en/42point1en.mp3" />

      <POINT FRAME="17" ICON="thumbnails/en/CreatingANewStage2.jpg"
             INSTRUCTION="Haga clic aquí para cambiar el tamaño del escenario "
             SOUND="audio/en/42point2en.mp3" />

      <POINT FRAME="27" ICON="thumbnails/en/CreatingANewStage3.jpg"
             INSTRUCTION="Las paredes pueden ser agregadas aquí y las texturas se pueden aplicar  "
             SOUND="audio/en/42point3en.mp3" />

      <POINT FRAME="75" ICON="thumbnails/en/CreatingANewStage4.jpg"
             INSTRUCTION="Una vez que usted esté contento con la configuración de su escenario, haga clic en &quot;Modo de Construcción&quot; para empezar a arreglar sus luminarias e insertar objetos  "
             SOUND="audio/en/42point4en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Organizar Luminarias"
              PATH="videos/en/ArrangingFixtures.mp4"
              SOUND="audio/en/43titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/ArrangingFixtures3D1.jpg"
             INSTRUCTION="Para mover sus luminarias alrededor del escenario 3D, puede arrastrar las luminarias con el ratón o seleccionar las coordenadas X,Y,Z "
             SOUND="audio/en/43point1en.mp3" />

      <POINT FRAME="30" ICON="thumbnails/en/ArrangingFixtures3D2.jpg"
             INSTRUCTION="Para mover mas de una luminaria a la vez presione la tecla &quot;ctrl&quot; o seleccione las luminarias bajo el tabulador &quot;Luminarias&quot;"
             SOUND="audio/en/43point2en.mp3" />

      <POINT FRAME="58" ICON="thumbnails/en/ArrangingFixtures3D3.jpg"
             INSTRUCTION="Aquí también puede invertir los valores de Pan/Tilt de una luminaria y también le puede agregar escarcha  "
             SOUND="audio/en/43point3en.mp3" />

      <POINT FRAME="73" ICON="thumbnails/en/ArrangingFixtures3D4.jpg"
             INSTRUCTION="Usted puede seleccionar un color aquí para omitir la configuración de color proveniente del software. Esto es muy útil cuando se trata con PAR cans "
             SOUND="audio/en/43point4en.mp3" />

      <POINT FRAME="90" ICON="thumbnails/en/ArrangingFixtures3D5.jpg"
             INSTRUCTION="Las luminarias pueden ser rotadas aquí "
             SOUND="audio/en/43point5en.mp3" />

      <POINT FRAME="104" ICON="thumbnails/en/ArrangingFixtures3D6.jpg"
             INSTRUCTION="Para arreglar sus luminarias con una figura en particular, use el wizard de posiciones "
             SOUND="audio/en/43point6en.mp3" />

      <POINT FRAME="121" ICON="thumbnails/en/ArrangingFixtures3D7.jpg"
             INSTRUCTION="Haga clic aquí para ver sus luminarias en vista 2D, las propiedades y las perspectivas para la vista previa pueden ser cambiadas aquí"
             SOUND="audio/en/43point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Agregar Objetos" PATH="videos/en/AddingObjects.mp4"
              SOUND="audio/en/44titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/AddingObjects1.jpg"
             INSTRUCTION="Haga clic aquí para agregar un objeto "
             SOUND="audio/en/44point1en.mp3" />

      <POINT FRAME="22" ICON="thumbnails/en/AddingObjects2.jpg"
             INSTRUCTION="Aquí podemos observar el tamaño del archivo del objeto. Los objetos son cargados directamente en la memoria principal de manera que mientras mas objetos usted tenga más lenta trabajará su maquina "
             SOUND="audio/en/44point2en.mp3" />

      <POINT FRAME="34" ICON="thumbnails/en/AddingObjects3.jpg"
             INSTRUCTION="Mueva sus objetos en la misma dirección que sus luminarias "
             SOUND="audio/en/44point3en.mp3" />

      <POINT FRAME="52" ICON="thumbnails/en/AddingObjects4.jpg"
             INSTRUCTION="Cambie el tamaño y el color de su objeto aquí"
             SOUND="audio/en/44point4en.mp3" />

      <POINT FRAME="77" ICON="thumbnails/en/AddingObjects5.jpg"
             INSTRUCTION="Haga clic aquí para duplicar un objeto "
             SOUND="audio/en/44point5en.mp3" />

      <POINT FRAME="92" ICON="thumbnails/en/AddingObjects6.jpg"
             INSTRUCTION="Use el editor de objetos sencillo para crear sus propios objetos"
             SOUND="audio/en/44point6en.mp3" />

      <POINT FRAME="107" ICON="thumbnails/en/AddingObjects7.jpg"
             INSTRUCTION="Si usted está familiarizado con una pieza avanzada de un software de creación de objetos 3D, usted puede importar archivos .3DS o .DXF aquí"
             SOUND="audio/en/44point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Trabajar con Capas"
              PATH="videos/en/WorkingWithFixtures.mp4"
              SOUND="audio/en/45titleen.mp3">
      <POINT FRAME="3" ICON="thumbnails/en/WorkingWithLayers1.jpg"
             INSTRUCTION="A menudo es muy útil agrupar objetos familiares juntos para ayudar a acelerar el proceso de construcción"
             SOUND="audio/en/45point1en.mp3" />

      <POINT FRAME="11" ICON="thumbnails/en/WorkingWithLayers2.jpg"
             INSTRUCTION="Usted puede crear carpetas para agrupar sus objetos juntos "
             SOUND="audio/en/45point2en.mp3" />

      <POINT FRAME="26" ICON="thumbnails/en/WorkingWithLayers3.jpg"
             INSTRUCTION="Sus luminarias están agrupadas de acuerdo al tipo de luminaria de manera predeterminada "
             SOUND="audio/en/45point3en.mp3" />

      <POINT FRAME="34" ICON="thumbnails/en/WorkingWithLayers4.jpg"
             INSTRUCTION="Usted también puede arreglar sus objetos y luminarias en capas "
             SOUND="audio/en/45point4en.mp3" />

      <POINT FRAME="40" ICON="thumbnails/en/WorkingWithLayers5.jpg"
             INSTRUCTION="Oculte y bloquee las capas aquí"
             SOUND="audio/en/45point5en.mp3" />

      <POINT FRAME="44" ICON="thumbnails/en/WorkingWithLayers6.jpg"
             INSTRUCTION="Usted puede conectar todos los objetos juntos dentro de una capa aquí, esto es útil si usted desea rotar todos los objetos alrededor de un punto central  "
             SOUND="audio/en/45point6en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Director de Reportes"
              PATH="videos/en/ReportsManagement.mp4"
              SOUND="audio/en/46titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/ReportsManagement1.jpg"
             INSTRUCTION="El director de reportes solo está disponible cuando se está usando Easy Stand Alone con una interface Sunlite First Class. Haga clic acá para iniciar el Director de Reportes "
             SOUND="audio/en/46point1en.mp3" />

      <POINT FRAME="13" ICON="thumbnails/en/ReportsManagement2.jpg"
             INSTRUCTION="Hacer clic aquí para mostrar las diferentes capas "
             SOUND="audio/en/46point2en.mp3" />

      <POINT FRAME="25" ICON="thumbnails/en/ReportsManagement3.jpg"
             INSTRUCTION="Aquí podemos cambiar la vista "
             SOUND="audio/en/46point3en.mp3" />

      <POINT FRAME="32" ICON="thumbnails/en/ReportsManagement4.jpg"
             INSTRUCTION="Demuestre el índice de luminaria haciendo clic aquí"
             SOUND="audio/en/46point4en.mp3" />

      <POINT FRAME="42" ICON="thumbnails/en/ReportsManagement5.jpg"
             INSTRUCTION="Agregue notas a la luminaria aquí "
             SOUND="audio/en/46point5en.mp3" />

      <POINT FRAME="52" ICON="thumbnails/en/ReportsManagement6.jpg"
             INSTRUCTION="Calcule dimensiones automáticamente "
             SOUND="audio/en/46point6en.mp3" />

      <POINT FRAME="79" ICON="thumbnails/en/ReportsManagement7.jpg"
             INSTRUCTION="Imprima la lista de sus luminarias y dispositivas aquí"
             SOUND="audio/en/46point7en.mp3" />
    </TUTORIAL>

    <TUTORIAL NAME="Video Grabador" PATH="videos/en/RecordingVideo.mp4"
              SOUND="audio/en/47titleen.mp3">
      <POINT FRAME="2" ICON="thumbnails/en/RecordingVideo1.jpg"
             INSTRUCTION="El grabador de película solo está disponible cuando está utilizando Easy Stand Alone con una interface Sunlite First Class. Haga clic aquí para abrir el grabador de película "
             SOUND="audio/en/47point1en.mp3" />

      <POINT FRAME="13" ICON="thumbnails/en/RecordingVideo2.jpg"
             INSTRUCTION="Agregue las posiciones de su cámara aquí y seleccione un tiempo de espera y de desvanecimiento  "
             SOUND="audio/en/47point2en.mp3" />

      <POINT FRAME="44" ICON="thumbnails/en/RecordingVideo3.jpg"
             INSTRUCTION="Haga clic en play para observar previamente el movimiento de su cámara "
             SOUND="audio/en/47point3en.mp3" />

      <POINT FRAME="59" ICON="thumbnails/en/RecordingVideo4.jpg"
             INSTRUCTION="Seleccione el archivo de destino "
             SOUND="audio/en/47point4en.mp3" />

      <POINT FRAME="69" ICON="thumbnails/en/RecordingVideo5.jpg"
             INSTRUCTION="Luego, configure la calidad de compresión, las opciones de compresión aquí dependen de los codecs de video que tenga instalados en su computadora "
             SOUND="audio/en/47point5en.mp3" />

      <POINT FRAME="82" ICON="thumbnails/en/RecordingVideo6.jpg"
             INSTRUCTION="Haga clic en record" SOUND="audio/en/47point6en.mp3" />

      <POINT FRAME="86" ICON="thumbnails/en/RecordingVideo7.jpg"
             INSTRUCTION="Vea su video previamente aquí "
             SOUND="audio/en/47point7en.mp3" />
    </TUTORIAL>
  </HEADING>
</Manual>

